πŸ“–Blueprint Structure

The project is structured primarily in Blueprints, making it easily customizable.

Core Blueprints:

  • BP_GameplayPlayer – Handles player movement and camera.

  • BP_GameplayPlayerMode – Defines game rules and settings.

  • ABP_GamplayPlayer – Controls character animations.

  • AN_FootStepSound – Manages footstep sounds based on surface type.

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