# Blueprint Structure

#### Core Blueprints:

* <mark style="color:blue;">**BP\_FPMovementPlayer**</mark> – Core player logic (movement, camera, input).
* <mark style="color:blue;">**BP\_BaseItem**</mark> – Base class for interactable items.
* <mark style="color:orange;">**FPMovement\_AnimBP**</mark> – Animation Blueprint for player movement.
